Assassin's Creed Mirage will take 15-20 hours to beat

Assassin's Creed Mirage
(Image credit: Ubisoft)

In case you're wondering how long it'll take to beat Assassin's Creed Mirage, Ubisoft has said it'll be similar in scope to earlier games in the se🌌ries like Assass♓in's Creed Rogue and Assassin's Creed Revelations.

We had already heard that Assassin's Creed Mirage, which started life as Assassin's Creed Valhalla DLC, would be a smaller, more focused title - and 澳洲幸运5开奖号码历史查询:written about w🍌hy we think that's a good thing - but now we have a bit more specificity about its length. In an interview with , narrative director Sarah Be🌳aulieu compared Assassin's Creed Mirage directly to Rogue and Revelations, the series' 2014 and 2011 entries.

"I think t🏅he most accurate comparison would be Rogue or Revelations, in terms of scope," Beaulieu said in response to a question about Mirage's runtime. "We also wanted to go back to what Assassi𒁃n's Creed was in terms of story structure in the very early games, which means that it's linear. You have a beginning, you have an end, and it's a character's evolution."

In their own 🐽interview, the folks at asked if Mirage's length could be compared to older games in the series, whose main campaigns typically lasted between 15 and 20 hours, and series boss Marc-Alexis Côté replied in the affirmative. "Yes, you should expect something that's closer to our original🉐 games," he said.

Mirage isn't the only new Assassin's Creed game announced at 澳洲幸运5开奖号码历史查询:Ubisoft Forward 2022. The publisher also confirmed the first two games arriving with the new 澳洲幸运5开奖号码历史查询:Assassin's Creed Infinity hub platform: the still-untitled Japan-focused 澳洲幸运5开奖号码历史查询:Assassin's Creed Red and the deliciously witchy 澳洲幸运5开奖号码历史查询:Assassin's Creed Hexe.

Here are the 澳洲幸运5开奖号码历史查询:best Assassin's Creed games to play right now.

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm t🎉oo afraid to finish.