Did you spot all the PT references hidden in Metal Gear Solid 5: The Phantom Pain?

Initially unveiled during Gamescom as a free horror game from an "indie" development studio, 澳洲幸运5开奖号码历史查询:PT quickly revealed itself to be none other than a playable teaser for the 澳洲幸运5开奖号码历史查询:Hideo Kojima-directed Silent Hills. Filled with creeping dread, jump scares, and obscure puzzles there's no video game like it... including PT, now that Konami's removed it from PSN, cancelled Silent Hills, and ousted Kojima from the company. PT may be gone, but that doesn't mean it's been forgotten. PT's soul actually lives on in an unlikely source: 澳洲幸运5开奖号码历史查询:Metal Gear﷽ Solid 5: The Phantom Pain. And it's not just a single reference or Easter egg - The Phantom Pain is filled with nods to the modern horror classic. Are these references merely winks to a passion project that's all but deleted ꦉfrom existence, or is there a deeper conne🅠ction here? I'll leave that for you to decide.
PT's Lisa was originally supposed to be part of Big Boss' loadout
At ,🔥 Kojima showed off some of Metal Gear Solid 5's open-world gameplay in the newly revealed Africa map, along with a handful of weapons and gadgets that would be at the player's disposal. One such item is the decoy: an inflatable balloon shaped like Big Boss designed to trick and lure guards. You wouldn't just have access to Big Boss, though. According to the video, you'd also be able to toss out an inflatable version of PT's Lisa to strike terror in the hearts of enemy soldiers. Unfortunately, it's nowhere to be f✃ound in the final game.
PT is directly referenced in the Gamescom 2015 Mother Base demo
Here's another pre-release PT reference, but this one was shown after reports of Kojima's departure and Silent Hills' cancellation were made. During this 澳洲幸运5开奖号码历史查询:30-minute-long💖 presentation of MGS5's Mother Base, you'd have to be blind not to notice the PT emblems plastered all over the base. Its inclusion may have been planned from the beginning of the game's PR cycle, but the timing of this video feels like one last middle finger from Hideo Kojima aimed directly at Konami's cance꧋llation of Silent Hills.
PT's news broadcast plays from one of MGS5's boomboxes
When playing through PT, you'll probably notice (when you're not dying, anyway) a radio broadcasting . MGS 5 actually plays in mission 20. As you're wandering through the mist in the Ngumba Industrial Zone, you'll find a tent with a radio airing this broadcast while a haunting melody pla🔯ys in the background.
204683 cassette features a song from PT
If you head to outpost 13 in Africa, you'll find a boombox containing a cassette tape with the song '204683'. was featured in PT, and was comp🐷osed by Ludvig Forssell, who also worked on the MGS5 soundtrack.
PT's ending monologue is featured, too
When you solve PT's puzzle (or stumble your way through it), you're rewarded with a delivered by a man who casually recounts how his dad killed him and his family, and how he'll be coming back, and bringing his new toys with him. This monologue is also, strangely enough, featured in 𒀰MGS5. If you leave some Skulls alive on your way to Code Talker's mansion in𝔍 mission 28, you'll find a radio .
Swinging lamp sound effect
As you're playing PT, you'll probably notice the creaking of a echoing throughout the hallway. That can be found while you're walking around the outpost at Da Shago Kallai during nighttime. Here's the problem: nothing in the environment is moving in a way that could possibly make that sound, and the creaking stays at a consistent volume no matter where you are, cutting out entirely once you walk out of range. It's bizarre.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from t♌he communities you lov🐼e, and more
PT's roaches are in Metal Gear Online
Even Metal Geജar Online is getting in on the PT action. If you look at the ground of your starting base in the offline freeroam map, you'll notice crawling around that seemingly flitꦬ in and out of existence. Yep, those roaches .