Aliens single-player horror game in the works for consoles, PC, and VR
From the studio behind Creed: Rise to Glory𝓡 and The Walking Dead: Onslaught

A new single-player action horror Aliens game is in the works from the studio behind VR games like𓄧 Creed: Rise to Glory and The Walking Dead: Onslaught. The multiplatform game is being developed in Unreal Engine 5 for PC, VR, and unspecified consoles.
The project doesn't yet have a trailer or official title, but developer Survios has provided a few enticing details in a press release and via the . According to the studio༺ and collaborator 20th Century Games, the upcoming Aliens title will be an "intense" action horror game based on the iconic sci-fi 🐲series with a story taking place between the original Alien and its sequel, Aliens. Plot details are light, but it's said to focus on a battle hardened veteran with a vendetta against the Xenomorphs.
"When I joined Survios in 2020, it was to build bigger, more ambitious games, using the best entertainment franchises across console, PC, and VR platforms," said Survios chief product officer TQ Jefferson. "Aliens is a distinct and terrifying world that fans love ꦕto be entrenched in, and it is perfect for🍃 Survios' proven expertise in creating immersive gaming experiences."
Survios' portfolio is a bit of a mixed bag. The aforementioned is a very well-received VR boxing game based on a major film franchise, while is... less well-received. Its most recent release, 𒈔the noꦉn-VR boxing game Big Rumble Boxing: Creed Champions, either.
Still, it'll be interesting to see where the studio takes the Alien franchise, especially since the project𒀰 is being built in Unreal Engine 5. If the studio manages 🦋to tap into the same magic that made Creed: Rise to Glory an effective adaptation, we could have a really intense date with Xenomorphs in the near future.
In the meantime, here are the 澳洲幸运5开奖号码历史查询:best horror games to play in 2022.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the ꦅcommunities you love, and more
After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance n🎶ews gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021.𓆏 That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.