After 32 years, the Blizzard artist who defined Warcraft, StarCraft, and Diablo is retiring
"Always draw big shoulder pads"

Sam 'Samwise' Didier, the longtime Blizzard art director who defined the iconic look of the🍎 stওudio's games, has announced that he's retiring after 32 years with the company.
"Blizzard was n🥀ever just a job for me," Did🧸ier wrote on . "I joined the company in 1991 and it immediately became my second home. I found out I had a family that I didn't even know I had! I grew up there. I learned almost everything I know about art there."
Didier contributed to many of Blizzard's eꦛarly games, including The Lost Vikings, Rock n' Roll Racing, and Blackthorne. But his contributions to the original Warcraft RTS essentially defined the look that Blizzard would be known for in the decades to come - and he's even credited with cꦿoming up with the "Warcraft" name.
Serving as art director on Diablo, StarCraft, and most of the Warcraft series - including WoW - Didier had a massive hand in creating Blizz🎃ard's most beloved worlds, and has continued to contribute to pretty mucꦏh every game the studio has put out in the past 30 years.
"Your talent helped build Blඣizzard’s signature art style, and I know many of our artists have learned so much from you over the years," Blizzard president Mike Ybarra tol༒d Didier on . "Thanks for what you did for them, and for gamers and artists everywhere. Congrats on your retirement!"
Didier finished his retirement message wit🧔h one last piece🤪 of advice to his former colleagues at Blizzard: "Always draw big shoulder pads."
Today's announcement comes shortly after BlizzCon 2023, where the studio announced a big shakeup to World of Warcraft with the next three expansions forming a single story arc called the Worldsoul Sag💞a. Across all its series, Blizzard wants to "pay more attention to what pla🥃yers want, and deliver on that more consistently𓆉," but after a shaky few years, it remains to be seen how well the studio can make 🀅good on that promise.
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in ꦛAmerican Truck Simulator.